[ FEATURE ] - When combat damage is reduced by food, an animated health bar is now shown to reflect the change.
[ FEATURE ] - Cloth Tourniquet and Grass Tourniquet now also reduce combat damage by 25x.
[ FEATURE ] - The Apothecary merchant now sells Cloth Tourniquets.
[ NEW MERCHANT TYPE ] - Snack Peddlers now roam towns, offering various quick bites for sale.
[ FIX ] - Due to the height difference between male and female characters, the camera position was previously misaligned for female characters—especially during combat. This has now been corrected.
HOTFIX
Date: April 11, 2025
[ CRITICAL FIX ] - A faulty logic caused slower Idle Speed when switched to Turbo. This has now been fixed.
[ FIX ] - The checkmark button that appears after finishing an action is now properly centered.
[ NOTE ] - If updates fail to apply, you may need to clear your browser cache to flush out the old version of the files. If you're using the installed app, try reinstalling it.
UPDATES
Date: April 10, 2025
[ CRITICAL FIX ] - Karmic Shards and Karmic Stone now carry over after death as intended.
[ FEATURE ] - Players’ combat damage is now halved after sleeping.
[ FIX ] - Cozy Idle Speed is now properly labeled as Cozy instead of casual.
[ SILENT CHANGE ] - On April 7, 2025, a patch was applied to Vegetables. They now reduce combat damage by 5% when consumed, but no longer have a chance to grant Life Span or Stat Health.
[ CHANGE ] - Recalibrated merchant logic for determining which items to offer players.
[ FIX ] - Characters’ eyes should no longer cause eyeliner mismatches in mobile browsers.
[ GRAPHICAL CHANGE ] - Female characters now have more pronounced eyeliner. If eye makeup is set to "Plain," it defaults to a shade matching their skin color.
[ GRAPHICAL CHANGE ] - Characters’ heads are now slightly smaller to match a 3:1 head-to-body ratio, taking hats, hair, and gear into account.
[ GRAPHICAL CHANGE ] - Male characters now have slightly larger bodies and appear taller.
[ GRAPHICAL CHANGE ] - Characters’ eye colors are now more vibrant.
[ FIX ] - NPC dialogue after refusing your sales pitch is now displayed in a speech bubble, as intended.
[ FIX ] - Shard discounts and bonuses based on Idle Speed Settings now function correctly.
[ FIX ] - When removing or throwing gear, the targeted gear is now properly displayed.
[ UI ] - The background container for the health bar is now light gray, improving visibility of your health percentage.
[ UI ] - Shortened button text labels for merchants in town.
[ PERFORMANCE ] - Most animations now utilize the hardware GPU instead of the processor, improving performance.
UPDATES
Date: April 7, 2025
[ FIX ] - Merchants are no longer in hiding and now appear in towns as usual.
[ FEATURE ] - A new "Idle Speed" setting is now available under Gameplay Settings. This affects how quickly in-game time progresses:
TURBO (Default): 15 seconds in real life = 1 in-game hour. (Shard penalty: -50%)
COZY: 10 minutes in real life = 1 in-game hour. (No shard penalty)
MARATHON: 30 minutes in real life = 1 in-game hour. (Shard bonus: +50%)
This setting takes effect on your next game.
[ FEATURE ] - Damage in combat now carries over after the fight. This includes visual effects like scratches and wounds.
[ FEATURE ] - A Health Bar is now visible outside of combat to help monitor your starting health. An additional health bar is also shown during combat.
[ CHANGE ] - The Switch Bar (located below your avatar in the UI) has been redesigned into the "Item Focus" bar. It highlights three key items—Clink, Karmic Shard, and Karmic Stone. Clicking it will switch between these items.
[ CHANGE ] - Sleeping is no longer a flat 20-second wait. It now scales based on your Idle Speed setting.
[ FEATURE ] - A timer is now shown beside the loading bar when taking actions.
[ HOTFIX ] - The item [ DNA MIX ] - Golem can now be clicked and interacted with as intended. This was silently patched on April 4 (EST).
[ FIX ] - The explanation shown after clicking the "Hint" button (available after dying) has been rewritten for accuracy with current game mechanics.
[ FIX ] - When trading with The Goddess Statue, the store now displays the correct name.
HOTFIX
Date: April 3, 2025
[ FIX ] - The icon of the merchant, Goddess Statue, who appears every 5 days is now correctly shown as the Goddess Statue instead of a random character.
[ CHANGE ] - The Goddess Statue now has relevant dialogue lines when trading with you every 5 days.
[ FIX ] - Animal vendors will no longer sell animals for pennies.
[ FIX ] - When feeding your animals, the appropriate text description is now displayed.
UPDATES
Date: April 1, 2025
[ NEW FEATURE ] - All animals in your care will now generate an "Animal Bad Event Chance." Each day, if this item is in your possession, there is a chance that a bad event involving your animals may occur. Fortunately, regularly caring for your animals—such as feeding them daily—will remove this item.
[ NEW FEATURE ] - During an Animal Bad Event, there is a chance one of your animals will snack on some of your food.
[ NEW FEATURE ] - During an Animal Bad Event, there is a chance one of your animals will destroy or eat some of your plants.
[ FIX ] - When a hostile encounter event occurs, the frame is now properly centered.
[ GRAPHICS ] - Reworked the background designs for characters and NPCs.
[ BETA KEY ] - The current beta key will expire on April 3, 2025 (EST). A new beta key will be issued on April 4, 2025 (EST).
[ UI ] - Reworked the UI color scheme for better readability, helping ease the learning curve for new players.
[ UI ] - Redesigned the thought bubbles for NPCs and items.
[ UI ] - Some buttons will now be accompanied by text to help ease the learning curve.
[ FIX ] - The "undefined" text that appeared above some buttons has been removed.